Excessive gaming may be labeled a mental health disorder

Video gaming disorder to be officially recognised for first time

World Health Organization To Add Gaming Addiction As A Disorder In 2018

World Health Organization (WHO) has officially recognized that Gaming addiction will become a mental disorder next year. But playing lots of video games doesn't necessarily mean a person has the disorder-the behavior has to significantly impair personal, family, social, educational, occupational or other aspects of your life.

"It's just passing time, it's the same as playing sports or anything else it doesn't really affect you in any other way", Elias Coy, a gamer, said.

"Most people who play video games don't have a disorder, just like most people who drink alcohol don't have a disorder either".

The behavior is usually evident over a period of at least 12 months for the diagnosis to be assigned, although it may be a shorter period if all diagnostic requirements are met and symptoms are severe.

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The psychological benchmark for diagnosing mental health conditions, the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), now lists internet gaming as a condition of further study.

The addition of video games as a disorder will be used to help clinicians to determine if someone's monthly, weekly, daily, or hourly gaming habits are an addiction and may need treatment.

So parents, if your child has his eyes glued to the screen and fingers to the gaming remote, it's high time for you to start taking caution! World Health Organization additionally takes note of that the individuals who prioritize computer games over "other life interests and daily exercises" and keep on escalating the sum that they play "despite the occurrence of negative consequences" are likewise demonstrating side effects of the recently classified disorder. "However, in certain circumstances overuse can lead to adverse effects".

The presence of gaming disorder in the ICD-11 may have more extensive ramifications than we might suspect.

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